D6 metro last light walkthrough8/30/2023 ![]() Explore the post-apocalyptic world of the Moscow Metro, in one of the most immersive, atmospheric game worlds ever created.A civil war is stirring that could wipe humanity from the face of the earth forever.Īs Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour… Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above.īut rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. Take Our Poll Metro Last Light Walkthroughīeneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within. Next Page: Metro Last Light Easter Eggs.Next Page: Metro Last Light Weapons Guide.Next Page: Metro Last Light Trophies Guide.Next Page: Metro Last Light Achievements Guide.Next Page: Metro Last Light Equipment Stashes Locations Guide.Next Page: Metro Last Light Musical Instruments Locations Guide.Next Page: Metro Last Light Visions Locations Guide.Next Page: Metro Last Light Artyom’s Hidden Diary Pages Locations Guide.This Page: Metro Last Light Walkthrough.Chapter 30-31: Enforcement of Peace & D6 – The Last Battle.Chapters 26-27: Road For Two & City of Phantoms.Chapters 22-25: The River of Fate, Train To The Future, A Child & Bridge.Chapters 20-21: Through Fire & Epidemic.Chapters 7-10: Through The Darkness, Torch Light, Echoes & Bolshoi.Chapters 1-6: Sparta, Ashes, Ravel, Reich, Separation & Facility. ![]() This game includes Blood, Intense Violence, Nudity, Sexual Content, Strong Language, Use of Drugs and Alcohol. Grab them, while making sure the demon doesn't swoop down and grab you.Please note that viewers must be at least 18 to watch, so no harm comes to those with innocent eyes. You don't have to fight the demon, but there is a Note (2/2), filter, and some ammo in the little pile at the back-right corner of the roof. Head up toward the back left corner of the area and you'll find a ladder. Hop up and grab the ammo from the red box in the back. There's a van on the other side with the back door open. Clip it, then head up and into the only open room to activate a tape recording. Follow the corridor and head up the stairs, but watch out for the trip wire. Head into the adjacent room and out the window.ĭrop down and, if you want some extra atmosphere flavor, go into the passage on the left by the front of the truck. Up the stairs and in the room on the right is a filter. Once you're all done, head to the doorway at the far end of the courtyard. There is a door on the building on the left of the area that leads up to an apartment with a filter and a rifle, if you want or need either. There are only three, so sniping them from a distance should be easy. The Dark One shows up for a second and you'll have another hallucination as you move forward.Īfter you kill the mutant, a few more will show up on the other side of the courtyard. When the vision ends, try your hand at tickling the ivories then exit the building and move forward to another open area. In one of the rooms you'll have a hallucination of a guy playing the Piano (1/1) with his family. Grab those then head back.Ĭlimb up the rubble and enter the nearby building. However, at the very end, straight ahead, there is a room that has a pneumatic gun, a filter, new mask, and some ammo. The exit is up the ramp along the right wall. Cut it and grab the ammo from the box to the right. Go down the hole in the center of the area, and go to the left through the opening. Grab the filter in the next room, and then drop down outside. Inside the room, grab the Note (1/2) on the desk near the table with the red tablecloth. You'll hear random noises as you move along.
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